Nothing ignites the imagination like Tabletop role-playing games (TTRPGs), so I’m always excited when I start a new Actual Play. This time we are in the post-apocalyptic Ozarks.
“Abaddon’s Descent: An Ozark Requiem is set in a post-apocalyptic world enslaved by demonic forces. Mankind is engaged in a never-ending battle against a tide of darkness that hungers for the last remnants of hope. Amidst the chaos, the heart of the Ozarks beats with a sinister rhythm.”
“We find ourselves in Silver Dollar City, a once-vibrant wild west theme park now transformed into a haven for a small group of survivors clinging to the fragile threads of their existence, daring to stand under the shadow of what they now refer to as Hell on Earth – the former entertainment capitol of the South – Branson Missouri.”
Abaddon’s Descent: An Ozark Requiem is an Everyday Heroes Horror Campaign based in a world created by the players utilizing new rules created by Dreamslayer Studios.
Recently, I’ve had the pleasure of taking part in some exciting new online actual play tabletop role-playing games (TTRPGs), and one of my favorites has been Get Charlotte. This one is perfect for anyone who enjoys stories in the vein of Quentin Tarantino, or is curious about the innovative Everyday Heroes RPG that uses 5E. In Get Charlotte, I get to embody a tough ex-boxer who’s a Russian American (called The Hammer), wielding a sledgehammer to take on his enemies. If any of this sounds appealing, I recommend giving it a watch!
Episode Description: Beau Brownstone has a problem. His teenage daughter, Charlotte has been missing for three days, and a cryptic letter threatening his criminal empire has the whole family on edge. Beau scrambles to put together a Crew to Get Charlotte back. With no leads as to her whereabouts, Beau sends The Crew to an old friend, Nice Guy Eddie at an old junkyard called Monster Joe’s Truck and Tow to get the lowdown on what’s going on in the underbelly of LA’s underworld, hoping for a lead on what might have happened to Charlotte. When The Crew arrives, however, they stumble upon a robbery in progress. Will they win the day or make a mess of things? Find out in our premiere episode of our new ongoing campaign, Get Charlotte, set in the worlds of Quentin Tarantino, Robert Rodriguez and Frank Miller!
It’s a brand-new Dreamslayer Studios campaign in a brand-new RPG format: Everyday Heroes RPG using the 5E Engine!
Get Charlotte is an Everyday Heroes RPG campaign set in the worlds of Quentin Tarantino, Robert Rodriguez and Frank Miller. Beau Brownstone, a multi-national crime boss is desperately searching for his missing daughter, Charlotte. He quickly assembles a rag-tag Crew to find the missing teenager. Someone is threatening his family, and it could literally be anyone – Beau has made a lot of enemies in the decade he has been in charge of the Brownstone legacy. Follow the adventures of The Crew as they tear through the underbelly of the Los Angeles underworld in search of the heir to the Brownstone criminal empire. Featuring cameos from movies like Pulp Fiction, Reservoir Dogs, Jackie Brown, Kill Bill, Desperado, Once Upon a Time in Mexico and a host of others with art inspired by Frank Miller’s Sin City.